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Healing
Welcome to the guide on healing! There are various ways to heal in UO be it drinking a magical potion, casting a spells, or just recovering overtime. But this guide is for the art of healing with band aids!
Aren’t band aids slow and for newbies? Not at all! Used correctly healing can be a powerful healing skill. With good strategy healing can be timed to heal at a critical time during a fight. Healing uses a very cheap resource, band aids, and can be used while your hand are full, even during the middle of a fight!
Well, it doesn’t sound so bad… How does it work? To use the skill healing, all you need to have are some band aids in your back pack. Double-click the pile of band aids and target yourself or someone else. The only downside to healing is that you can’t just heal instantly, it takes time. Now, it’s faster to heal someone else other than yourself, but it’s still the same process: Double-click the band aids and target the person who needs healing.
Cool! How do I get better? All you need to do is heal someone in need of healing, it doesn‘t even need to heal a lot of damage, as long as they have at least a scratch they can be healed! There are a few ways to do this. You can spar with a friend and constantly heal both of you to keep you alive. But my favorite is to use band aids on someone that is past help, a ghost! If you keep trying to heal a ghost, at any level, you will gain, even on failed attempts. By healing a ghost you can go all the way to grandmaster in no time. It will take quite a few band aids but, they’re not hard to get.
Well, if band aids aren’t hard to get, where do I get them? You create band aids by cutting up cloth. The easiest ways to get cloth are by either sheering sheep for there wool or by picking cotton. With sheep you can get a lot all at once, as long as the sheep have grown enough hair. But with cotton it grows at a constant rate and can be picked as it grows. But after you have your raw material you will need to find a spinning wheel to spin it into string by double-clicking the wool or the cotton and targeting the spinning wheel. After you have all your string then you will need a loom. Double-click the string and target the loom and you will start to create some cloth. It take 5 spools to create one bolt of cloth. 1 bolt of cloth will produce 50 band aids after you use scissors on it twice. I know, the process sounds long, but trust me, it’s not that bad at all.
So a can heal people… big whoop! Well, you can do more than just heal damage… With a good knowledge of the human body (via the skill Anatomy) you can cure strong and weak poisons and even bring a dead player back to life… and yes, all with a single bandage! To cure poisons you will need to have at least 60 healing and 60 anatomy and if you want to resurrect someone you will need at least 80 in healing and 80 in anatomy. But don’t worry, you can gain in anatomy through regular healing.
So what would a good template be to add this to? Well, warriors love healing because they don’t have to disarm their weapons to use it and they will probably want the anatomy for the extra damage bonus it gives weapons. Pure mages love healing because it only take band aids instead of precious reagents and they can heal while running or casting. But it can be added to any template that may need to heal in the heat of battle.
One last thing… Is there any way to heal faster!? Hehe, I know sometimes it seems like it takes forever to heal and yes, there is a way to make it go slightly faster and that is through dexterity. Dexterity can improve you healing time the higher it is, but even the fastest players can only heal in 10 seconds… depending on your template, this may or may not be worth it.
I hope this guide has proved useful, good luck and stay alive!
Aren’t band aids slow and for newbies? Not at all! Used correctly healing can be a powerful healing skill. With good strategy healing can be timed to heal at a critical time during a fight. Healing uses a very cheap resource, band aids, and can be used while your hand are full, even during the middle of a fight!
Well, it doesn’t sound so bad… How does it work? To use the skill healing, all you need to have are some band aids in your back pack. Double-click the pile of band aids and target yourself or someone else. The only downside to healing is that you can’t just heal instantly, it takes time. Now, it’s faster to heal someone else other than yourself, but it’s still the same process: Double-click the band aids and target the person who needs healing.
Cool! How do I get better? All you need to do is heal someone in need of healing, it doesn‘t even need to heal a lot of damage, as long as they have at least a scratch they can be healed! There are a few ways to do this. You can spar with a friend and constantly heal both of you to keep you alive. But my favorite is to use band aids on someone that is past help, a ghost! If you keep trying to heal a ghost, at any level, you will gain, even on failed attempts. By healing a ghost you can go all the way to grandmaster in no time. It will take quite a few band aids but, they’re not hard to get.
Well, if band aids aren’t hard to get, where do I get them? You create band aids by cutting up cloth. The easiest ways to get cloth are by either sheering sheep for there wool or by picking cotton. With sheep you can get a lot all at once, as long as the sheep have grown enough hair. But with cotton it grows at a constant rate and can be picked as it grows. But after you have your raw material you will need to find a spinning wheel to spin it into string by double-clicking the wool or the cotton and targeting the spinning wheel. After you have all your string then you will need a loom. Double-click the string and target the loom and you will start to create some cloth. It take 5 spools to create one bolt of cloth. 1 bolt of cloth will produce 50 band aids after you use scissors on it twice. I know, the process sounds long, but trust me, it’s not that bad at all.
So a can heal people… big whoop! Well, you can do more than just heal damage… With a good knowledge of the human body (via the skill Anatomy) you can cure strong and weak poisons and even bring a dead player back to life… and yes, all with a single bandage! To cure poisons you will need to have at least 60 healing and 60 anatomy and if you want to resurrect someone you will need at least 80 in healing and 80 in anatomy. But don’t worry, you can gain in anatomy through regular healing.
So what would a good template be to add this to? Well, warriors love healing because they don’t have to disarm their weapons to use it and they will probably want the anatomy for the extra damage bonus it gives weapons. Pure mages love healing because it only take band aids instead of precious reagents and they can heal while running or casting. But it can be added to any template that may need to heal in the heat of battle.
One last thing… Is there any way to heal faster!? Hehe, I know sometimes it seems like it takes forever to heal and yes, there is a way to make it go slightly faster and that is through dexterity. Dexterity can improve you healing time the higher it is, but even the fastest players can only heal in 10 seconds… depending on your template, this may or may not be worth it.
I hope this guide has proved useful, good luck and stay alive!